AI Insights · Timothy · October 2023
Top 5 Real-Time Strategy iOS Apps in Saudi Arabia: Q3 2023 Performance
Discover the performance trends of the top 5 real-time strategy iOS apps in Saudi Arabia during Q3 2023, with insights on downloads, revenue, and active users.
In Q3 2023, the performance of the top 5 real-time strategy apps on the iOS platform in Saudi Arabia showcased a variety of trends in downloads, revenue, and active users. Data from Sensor Tower highlights the following insights:
Clash Royale by Supercell showed fluctuations in its weekly revenue, peaking at around $32K in early August and experiencing a dip to about $13K by the end of September. Weekly downloads saw a significant decrease from nearly 6.5K in early July to approximately 2.2K by the end of September. The app maintained a relatively stable active user base, starting at 189K in late June and ending at about 149K by the end of the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. experienced a decline in both revenue and downloads. Weekly revenue dropped from $7.5K in late June to just over $2.1K by the end of September. Downloads also saw a sharp decline from 19.6K in late June to a mere 253 by the end of September. Active users fluctuated, peaking at 82K in late August before settling around 45K by the end of the quarter.
Mob Control by Voodoo showed an interesting revenue trend, with a peak of about $5.4K in mid-September. Weekly downloads reached their highest point at 9.2K in late August, dropping to around 2.6K by the end of September. Active users increased significantly mid-quarter, peaking at 15.5K in late August before dropping to around 8.7K by the end of September.
Tower Brawl: Legends Royale from YOOZOO (SINGAPORE) PTE. LTD. had minimal activity. Weekly revenue fluctuated slightly, with a peak of around $1.7K in mid-July. Downloads were almost non-existent, with only a few weeks showing minimal numbers. Due to the limited data, active user trends were not available.
Mushroom Wars 2: RTS Strategy by Azur Interactive Games Limited displayed a consistent performance. Weekly revenue hovered around $300 to $800 throughout the quarter. Downloads remained relatively stable, ranging from 51 to 150 per week. The app's active user base showed a gradual decline from 1.6K in late June to approximately 1.2K by the end of September.
For more in-depth insights and data, visit Sensor Tower.